Game Based Learning

Expert Partner:

HI, UNIFI

Website:

Teacher’s Guide with examples of classroom implementation:

Description

A method on the use of digital games in order to increase critical thinking and problem-solving in schools. G.A.M.E. (Goals, Accessibility, Motivation, Environment) is  an aggregator of tools that allows to associate a series of  conceptual devices already validated and widely used, even  in different contexts, able to return to the designers of  education (teachers and educators) a synthesis of the main  elements of educational and didactic design related to the  themes of inclusion and gamification.

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Presentation at the International Conference "Theater and Inclusive Education"

🗓️ Published on: March 30, 2025

Presentation of ACADIMIA – “ACADIMIA-European Teachers’ Academy for Creative and Inclusive Learning” at the International Conference “Theatre and Inclusive Education” of the “Panhellenic Network for Theatre in Education” with emphasis on the EAR methodology, which utilizes the Dialectical Method of Socrates and Forum Theatre, Documentary Theatre and other forms of theatre, in order to develop critical thinking on human rights issues.

Training of educators of 2nd High School of Gerakas -Drama in Education

🗓️ Published on: March 30, 2025

The teachers carried out the activities included in the Drama in Education with enthusiasm and creative imagination. The warm-up was done with the frozen frames, followed by the thought tracking. After setting the narrative context with King Minos, the Minotaur and the sacrifice of the Athenian youth, they created a poster with their thoughts as residents of Knossos. They played the "hot seat" activity with King Minos, they created a moving montage with two groups, where one was the choir and the other performed the dramatization of the young Athenians and finally, as youth of Knossos, they improvised when the king asked them to follow the procession of the Athenian youth who would be offered as a sacrifice to the Minotaur. Afterwards, the teachers reflected on how they could integrate these techniques into their teaching subjects.

Training of educators of the 2nd Senior School of Gerakas - Drama in Education

🗓️ Published on: March 30, 2025

The teachers carried out the activities included in the Drama in Education with enthusiasm and creative imagination. The warm-up was done with the frozen frames, followed by the thought tracking. After setting the narrative context with King Minos, the Minotaur and the sacrifice of the Athenian youth, they created a poster with their thoughts as residents of Knossos. They played the "hot seat" activity with King Minos, they created a moving montage with two groups, where one was the choir and the other performed the dramatization of the young Athenians and finally, as youth of Knossos, they improvised when the king asked them to follow the procession of the Athenian youth who would be offered as a sacrifice to the Minotaur. Afterwards, the teachers reflected on how they could integrate these techniques into their teaching subjects.

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